Tag Archive: multimedia


Feedback from Irene

Last week Irene van Peer gave the assignment to look at what I have, and figure out which medium I can focus on. I did gave a lot of feedback on my blog on the material I had, but I didn’t have an ‘eureka’ moment. I also made a list of subjects I could apply my theories in, but didn’t make a final choice yet.

This week I had a very useful meeting with Irene. She gave me some additional feedback on my process and tried to push me in the right direction. We went through the materials I gathered, and it became more clear to me indeed.

The conclusion was that I’m interested in making control over a system more physical, intuitive and natural by using haptic and gestural interaction. I decided that the system where I can apply this in would be the control over a multimedia system. I want to use the remote as a starting point, because it is a good example of a bad controller. It has been tried may times to improve this device, but old fashioned remotes are still common and the same problems subsist. I think this point of view will be ideal to experiment with. If I really can improve the remote on a practical level is still the question, but the goal is to broaden myself in gestural interaction with objects. I want to see what is possible and applicable in this area.

I will start with observing the environment, and look how I (and hopefully other people too) handle everyday things. Which actions are we used to? I also want to look at extremes. For example, situations that are not common; what people do when there is no better alternative available. I want to compare this with complex everyday systems, like computers and phones, that use Graphical User Interfaces (GUI).

I’ve read a lot about different user interfaces that define physical interfaces. Examples are Natural User Interfaces (NUI), Tangible User Interfaces (TUI) and a less common one, Sensor Network User Interface (SNUI) used in the siftables. These definitions have a lot in common, but are all interesting to look at. However, I have to make a selection in materials, so I won’t go to broad. I also have to apply this in the literature I’ve got. I also have to look back at the theory of embodied cognition (what was my starting point) and select which subjects are useful for this project.

Also, Irene had some personal feedback, which is good to keep in mind.

  • I have try not to have an early judgment. This is because sometimes I see the negative of something before analyzing it thoroughly.
  • I have to walk around with antenna’s during this period. Observe, write down, evaluate.
  • visit locations and observe people, instead of desktop research.
  • Keep the 5 main senses in mind. The user experience overall. What do people feel / associate with actions?

For a start, I will define my research questions for the coming time.

  • How can the functions in this system be easily represented through real life interactions?
  • How are multimedia systems used by common people at the moment?
  • How can be this interface be more natural, graspable and real?
  • How do we make decisions through tangible feedback?
  • Remote control of multimedia system; television stations, sound and movies. how can you control this easily, intuitive?
  • I want to look at everyday household devices;
  • What are we used to in the real world?
  • Look at recognizable needs in this area;
  • What could be an addition to the usual visual feedback, to relieve visual overload?

I have to refer my findings continually to the control of a multimedia device.

My next step in the process will be to write down keywords that define my area.  After that gather some additional information. I have to analyze the data thoroughly.

Some additional literature would be:

Dan Saffer - Gestural Interfaces
Dan Saffer - Silent Language Edward T.Hall - The Silent Language
Bill Gaver

About

I am Nikki Veldhuis, born on the 9th of march 1986. I have grown up in the little village of Grevenbicht, which is located in the most southern part of the Netherlands (near to Maastricht). Since my early youth I am interested in electronic devices, I always wanted to know how things work and how it’s made. My parents mostly found me behind the old Commodore 64, playing games or poking my fingers in the video recorder. My interest for computers and devices always stayed with me.

After graduating from my high school at Trevianum Sittard, I chose to study Multimedia Design at the Graphic Lyceum of Eindhoven (“de Eindhovense School” in Dutch). In this period I learned to gain a professional work ethic and specialized myself in all aspects of design. After successfully finishing this education in three years, I went to the Utrecht School of Arts, to participate at the study Interaction Design. Developing systems which are user centered is the most important aspect in design, but I think this part is way to much undervalued in today’s design process. My personal interest goes to developing physical interactive applications. This area has always fascinated me and I’m hoping to find a good job in this direction.

In my spare time I keep in touch of the latest gadgets and technical innovations. Next to that I play some games, I like to travel and love to be in the open air. Of course I also enjoy a beer and a good conversion in the pub once in a while.

Why this blog?

This blog started as a way to keep track of my experiences in Sweden. To goal was to document my process and that I could use it as a reference point in the future. Of course, I also started this blog to keep my friends and family up to date how I was doing in Sweden.

After my time in Sweden, the graduation year at the HKU began. The final stage of the study is an individual graduation project. With this blog I document my process of this project. My goal in the project is to specialize myself in embodied interaction, whereby I want to apply natural and gestural interaction within the television experience. In this blog you can find my thoughts, inspiration and milestones during the process.

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