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	<title>Blog of Nikki Veldhuis &#187; game design</title>
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	<description>the progress of my graduation project</description>
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		<title>DICE 2010: &#8220;Design Outside the Box&#8221;</title>
		<link>http://blog.nikkiveldhuis.nl/2010/03/21/dice-2010-design-outside-the-box/</link>
		<comments>http://blog.nikkiveldhuis.nl/2010/03/21/dice-2010-design-outside-the-box/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 21:48:12 +0000</pubDate>
		<dc:creator>Nikki Veldhuis</dc:creator>
				<category><![CDATA[Graduation Project]]></category>
		<category><![CDATA[DICE 2010]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Jesse Schell]]></category>

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		<description><![CDATA[Very, very interesting presentation from Jesse Schell at DICE 2010. It focuses on the future of games, applying reward systems (like achievements) in games, real life objects and&#160;situations. Maybe an interesting aspect to keep in mind for my&#160;project.]]></description>
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